World Management
Manage BiomeGen worlds efficiently.
Creating Worlds
With Multiverse-Core
/mv create <worldname> normal -g BiomeGen:<biome>Examples:
/mv create desert_world normal -g BiomeGen:desert
/mv create plains_world normal -g BiomeGen:plains
/mv create snowy_world normal -g BiomeGen:snowyplainsWith BiomeGen Command
/bg world create <worldname> <biome>Examples:
/bg world create desert_world desert
/bg world create myend endManual Setup (bukkit.yml)
Listing Worlds
View all worlds:
/bg world listShows names of all worlds.
Teleporting
/bg world tp <worldname>Teleports you to spawn of the specified world.
Pre-generating Chunks
Improve performance by pre-generating chunks:
/bg preload <world> <radius>Examples:
/bg preload spawn_world 10 # Loads 400 chunks (20x20)
/bg preload plains_world 25 # Loads 2,500 chunks (50x50)Progress tracking:
Shows chunks loaded per second
Displays estimated time remaining
Can be stopped with
/bg reload
Applying Settings
Apply mob spawn settings to all BiomeGen worlds:
/bg applysettingsUse this after changing gameplay.mobs_enabled in config.
World-Specific Configuration
Override global settings per world:
worlds:
"desert_pvp":
gameplay:
mobs_enabled: false
generators:
desert:
vegetation:
cactus_chance: 0.01
"plains_survival":
terrain:
base_height: 75
advanced:
max_variation: 25
vegetation:
global:
grass:
density: 1.5Multiple Biome Types
You can create multiple worlds with the same biome but different settings:
worlds:
"easy_desert":
generators:
desert:
vegetation:
cactus_chance: 0.0001
"hard_desert":
generators:
desert:
vegetation:
cactus_chance: 0.01Both use Desert generator, but with different cactus density.
Integration with Multiverse-Core
BiomeGen automatically detects Multiverse-Core. Benefits:
Easier world creation
Per-world game rules
Inventory separation
Portal linking
Access control
Check integration status:
/bg helpShows "Multiverse-Core support enabled" in console on startup.
Troubleshooting
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